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City Design

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To watch this video please visit https://stepik.org/lesson//step/

About the course

Course goals:

1. Inspire learners and help them to understand the basics of City Design.

2. Give the initial knowledge of how to design cities.

3. Make the learning process fun with video lessons.

The course starts with cases answering questions of why, how and where and depicting different cities. 

The second part of the course touches more practical study and shows how such games as The Settlers of Catan, Age of Empires, Star Craft, Heroes of Might and Magic, Clash of Clans, Angry Birds, Plants vs Zombies, various Tycoons, Battle City and others could be helpful in understanding main principles of City Design. Yes, here practical study means playing these games.

The third part of the course is dedicated to unreal cities (like the city in Monsters, Inc.) and how to make current cities better. Also there will be a place for ideas of future cities as space or underwater cities. Finally, the last part of the course describes how algorithms, programming (remember labyrinths in Inception movie?) and math logic ease the process of designing the city.

Reviews

DPRK_UiSong Ra December 4, 2018 link
3
Why can't I learn the last part of course?
Artsiom Kaltovich August 14, 2018 link
1
I can't understand what author want to teach us. It isn't a course it is several fact about games\movies and some not really interesting facts about cities.
Anonymous 31423250 August 1, 2018 link
4
Interesting presentation of the material (in the form of parsing games), entertaining. But does not match the name. Little by little everything that is connected with the cities - development, infrastructure, important elements, etc. It was called Small facts about cities. In addition, the score for each click with the mouse somewhat discourages the desire to learn something new (but someone's free points in plus, of course))
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3.2 All reviews

City Design online course shows the fundamentals of city planning, building and exploitation via funny short video lectures and a variety of brief assignments for self-control.

Expected time to complete:
2 hours
Language:
English
Certificate:
Not issuing

About the course

Course goals:

1. Inspire learners and help them to understand the basics of City Design.

2. Give the initial knowledge of how to design cities.

3. Make the learning process fun with video lessons.

The course starts with cases answering questions of why, how and where and depicting different cities. 

The second part of the course touches more practical study and shows how such games as The Settlers of Catan, Age of Empires, Star Craft, Heroes of Might and Magic, Clash of Clans, Angry Birds, Plants vs Zombies, various Tycoons, Battle City and others could be helpful in understanding main principles of City Design. Yes, here practical study means playing these games.

The third part of the course is dedicated to unreal cities (like the city in Monsters, Inc.) and how to make current cities better. Also there will be a place for ideas of future cities as space or underwater cities. Finally, the last part of the course describes how algorithms, programming (remember labyrinths in Inception movie?) and math logic ease the process of designing the city.

Requirements

No special prerequisites needed.
Interest in board games, video games, movies, reasoning and discussions are welcome.

Target audience

People who want to know about designing the cities before starting professional readings or to draw inspiration.

This course is entirely free. All content is available now.